BaseballDraw
Article • Updated October 24, 2026

How to record pitching video you can actually review.

Most pitching clips fail before anyone reviews them: the camera is behind a fence at a bad angle, the stride foot is cut off, or every bullpen is filmed from a different spot. A few setup habits fix that.

Put safety first

Never place the phone or yourself in the path of the pitch, a batted ball, or the catcher. Use a netting-protected position, a fence mount, or a tripod well outside the throwing lane.

Choose the view for the question

A side view from the pitcher’s open side is best for leg lift, stride length, trunk position, and sequence into release. A view from behind home plate or directly behind the mound helps with stride direction and arm-slot context. Pick one view per question.

Frame the entire delivery

Keep the pitcher’s head, glove, throwing hand, and both feet in frame from set position through follow-through. Leave room for the stride and deceleration so the key frames are not cut off.

Use slow motion and good light

Record in the iPhone’s slow-motion mode when the light is good; fast arm action blurs at normal frame rates. Daylight or even facility lighting also helps pose overlays follow the body.

Keep the setup repeatable

Note where the phone sits, its height, and its distance from the rubber. Using the same spot each bullpen makes side-by-side comparisons meaningful instead of a comparison of camera angles.

Record the context

Write down pitch type, intent, mound or flat ground, and pitch count. In BaseballDraw, a note or tag on the clip keeps that context with the video.

Choose a capture rate, then inspect a test clip

For footage recorded in Apple Camera, open Settings → Camera → Record Video or Record Slo-mo to see the resolutions and frame rates supported by your iPhone. Those settings belong to Apple Camera; they do not set the in-app recorder’s capture rate. Record a short test in the lighting you actually have, then import from Photos.

Capture rate and timing limits
Captured frame rateApproximate time between framesWhat this means
30 fps33.3 msA fast contact or release can occur between captured frames.
60 fps16.7 msMore samples, but shutter blur can still obscure the subject.
120 fps8.3 msUseful only if the recording remains bright and sharp.
240 fps4.2 msAvailable modes depend on the iPhone; a darker or noisier clip may be less useful.

These intervals are arithmetic examples (1,000 ÷ frames per second), not an accuracy promise. They describe a constant capture rate; edited or variable-rate files may differ. Playback at 0.25× does not turn a 30 fps original into a 120 fps recording. Keep the original high-frame-rate file rather than a messaging-app copy that may have been recompressed.

Apple documents model-dependent recording formats and slow-motion settings in its iPhone camera guide.

Check the recording before the next rep

Recording problems and next actions
Problem in the test clipChange before recording again
Hand, throwing arm, or stride foot leaves the frameMove farther away or reframe with room for the whole action. Keep the phone safely outside the practice area.
A fence or foreground object covers the checkpointChoose another protected view that keeps the pitcher visible. Keep the camera and people outside the throwing lane.
The fast-moving subject is a blurImprove the light and inspect another test. A higher frame rate alone cannot guarantee a sharp exposure.
The view changes between attemptsMark the support position and record its height, distance, orientation, and zoom.
Artificial lights create dark bands or flickerTry another supported capture mode and inspect the test before filming the session.
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